SDK Config Information
INTLConfig.ini is the key configuration file for the Player Network SDK and is directly included in the game package when building the game.If the configuration file is incorrect, missing, or accidentally overwritten, it can cause serious errors.
- Unity
- Unreal Engine
The path of INTLConfig.ini in the project is:
INTLSDK/Scripts/INTLConfig/Editor/Resources/INTLConfig.ini
The path of INTLConfig.ini in the project is:
INTLSDK/Source/INTLConfig/Configs/Resources/INTLConfig.ini
The following scenarios require game developers to pay special attention to changes in the INTLConfig.ini file and carefully check SVN/Git modification records:
- Upgrading the Player Network SDK or replacing SDK artifacts will overwrite the INTLConfig.ini file in the game project
- Add new configuration items when integrating new channels or new features
- Manually delete or modify the
INTLConfig.iniconfiguration
If there are changes to the INTLConfig.ini file:
- Contact Player Network support to confirm that the content changes are as expected.
- Provide a
diffscreenshot of theINTLConfig.inichanges - Provide a description of the features corresponding to the configuration changes
- Provide a
- After Player Network support confirms the changes, build the game.
- Send the game package to Player Network support to verify that the configuration is applied correctly.