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Introduction to Player Network Console

The Player Network Console is a browser-based tool for setting up and configuring your game project. Once you have access to the Player Network Console, you can manage login channels, player accounts, in-game announcements, and more.

About the Player Network Console

The main functions of the Player Network Console can be accessed from the left sidebar, where most features can be configured separately across two working environments:

  • Test Environment: A sandbox environment where you can safely build and test configurations in isolation without affecting the live product. Once all configurations are verified, you can push them directly to the Production Environment.
  • Production Environment: The live environment where any changes made are reflected in your game application in real time.

Refer to the guides below for an overview of the services and features available in the Player Network Console.

Roles and Permissions

Player Network provides nine role types for team collaboration within a project. Each role carries a distinct set of permissions covering player account operations, announcement management, data analysis, and configuration publishing.

Configure LI PASS

Quickly create multiple login methods for your game, including LEVEL INFINITE PASS, third-party channel login, and guest login, to meet player authentication needs across various scenarios.

Third-party Channel Configuration

For projects that have not integrated LI PASS, independently configure third-party channel login methods such as Google, Facebook, and Apple.

SDK Parameters

View and manage SDK key information, including GAME_ID, SDK_KEY, and SERVER_KEY, required for SDK configuration and backend API authentication.

Manage Accounts

Query and manage player accounts using OpenID, email, or username. Supports account linking, unlinking, and modification operations across multiple platforms.

Announcement

Create and manage in-game announcements and pop-ups to keep players informed of game updates and events. Supports a complete publishing workflow from editing to production release.

Dashboard

View data from four dimensions — Overview, Conversion, Minor Users, and Security — to monitor and optimize the overall user experience of game account login and account security.

Download SDK

Download customized SDK packages, samples, and LI PASS resources for your project based on the selected platforms and engines.

Account Center

Manage projects associated with your account, invite users to join your project, switch between English and Chinese display, view notifications, modify your login email, and obtain key information.