Report Custom Event Step (deprecated, not recommended)
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If you are using the Unity engine, please refer to ReportCustomEventStep in the Unity SDK.
If you are using the Unity engine, please refer to ReportCustomEventStep in the Unity SDK.
Report the data of custom events to calculate the conversion rate for funnel analysis.
Function Definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static bool ReportCustomEventStep(const FString EventName, int32 Step, const FString StepName, bool Result,
int32 ErrorCode, const TMap<FString, FString> ParamsMap);
Parameter Instructions
| Parameter | Type | Description |
|---|---|---|
| EventName | FString | Event Name |
| Step | int32 | Step ID Counting starts from 0 |
| StepName | FString | Step Name |
| Result | bool | Step Result true: success false: failure |
| ErrorCode | int32 | Error Code When result=true, errorCode=0 When result=false, errorCode is a custom error code |
| ParamsJson | TMap<FString, FString> | Additional Parameters JSON format |
Code Sample
TMap<FString, FString> map;
UINTLSDKAPI::ReportCustomEventStep("eventName", 0, "stepName", true, 0, map);