Bind with logged-in channel (BindWithLoggedinChannel) [Player Network SDK only]
[Player Network SDK only] Call this method to bind with the logged-in channel.For more information, see Binding Self-Built Accounts and Other Channels.
Supported platforms
- Unity
- Unreal Engine
Unity currently does not support this interface.
Supports
Android, iOS, Windows platform.Function Definition
- Unity
- Unreal Engine
void BuildMapWithLoggedinChannel();
static void BuildMapWithLoggedinChannel();
Input Parameters
No input parameters.
Code Example
- Unity
- Unreal Engine
UnionAdapterAPI.GetAccountService().BuildMapWithLoggedinChannel();
GUA_NAMESPACE::GUAAccountService::BuildMapWithLoggedinChannel();