Query Register Status (QueryRegisterStatus)
[MSDK & Player Network SDK] Query the user's registration status.
Supported platforms
- Unity
- Unreal Engine
Supports
Android, iOS, Windows platform.Supports
Android, iOS, Windows platform.Function Definition
- Unity
- Unreal Engine
void QueryRegisterStatus(string account, string areaCode, string extraJson = "{}", string channel = "Self", string langType = "en_US");
static void QueryRegisterStatus(const std::string &account, const std::string &channel = "Self", const std::string &lang_type = "en_US", const std::string &phone_area_code = "86", const std::string &extra_json = GUA_DEFAULT_JSON_STRING);
Input Parameters
- Unity
- Unreal Engine
| Parameters | Type | Description |
|---|---|---|
| account | string | Account can be registered with email and phone number |
| phoneAreaCode | string | Phone area code example "86" for China, leave empty if the account is an email. |
| extraJson | string | Extended information |
| channel | string | Channel Currently not used by Player Network SDK, can be set to "" |
| langType | string | Language type Currently not used by Player Network SDK, can be "" |
| Parameters | Type | Description |
|---|---|---|
| account | FString | Account can be registered with email and phone number |
| channel | std::string | Channel Currently not used by Player Network SDK, can be set to "" |
| lang_type | std::string | Language type Currently not used by Player Network SDK, can be "" |
| phone_area_code | std::string | Phone area code example "86" for China, leave empty if the account is an email. |
| extra_json | std::string | Extended information |
Callback Handling
The callback handling interface is GUAAccountResultObservers.The callback data structure is GUAAccountResult.
- Unity
- Unreal Engine
The callback event is AccountEvents. The callback ID is GUA_ACCOUNT_QUERY_REGISTER_STATUS.
The callback event is OnAccountResultNotify. The callback ID is kMethodIDAccountQueryRegisterStatus.
Code Example
- Unity
- Unreal Engine
UnionAdapterAPI.GetAccountService().QueryRegisterStatus("account", "86");
GUA_NAMESPACE::GUAAccountService::QueryRegisterStatus("Account");