Bind UI [MSDK only]
[MSD only] Bind UI.
Supported Platforms
- Unity
- Unreal Engine
Supports
Android, iOS, Windows platform.Supports
Android, iOS, Windows platform.Function Definition
- Unity
- Unreal Engine
void BindUI(string extraJson = "");
static void BindUI(const std::string &extra_json = "{}");
Input Parameters
- Unity
- Unreal Engine
| Parameters | Type | Description |
|---|---|---|
| extraJson | string | Extended Fields For more information, refer to the corresponding channel documentation. |
| Parameters | Type | Description |
|---|---|---|
| extra_json | std::string | Extended Fields For more information, refer to the corresponding channel documentation. |
Callback Handling
The callback handling interface is GUALoginResultObservers.The callback data structure is GUALoginResult.
- Unity
- Unreal Engine
The callback event is LoginResultEvents. The callback ID is GUA_ACCOUNT_BINDUI.
The callback event is OnLoginResultNotify. The callback ID is kMethodIDAccountBindUI.