Basic Data Structure (GUABaseResult)
GUABaseResult is the base class for UnionAdapter SDK callback data structures, shared by both MSDK and Player Network SDK callback data.
- Unity
- Unreal Engine
| Parameters | Type | Description |
|---|---|---|
| MethodId | int | Callback method ID, see MethodID. |
| RetCode | int | SDK return code For more information, see Client Error Codes. |
| RetMsg | string | Description of the information corresponding to the SDK return code. |
| ThirdCode | int | Return Code of Third-Party Channel Default is 0. When an error occurs in a third-party channel, it returns the corresponding MSDK or Player Network SDK third-party channel error code. |
| ThirdMsg | string | Description corresponding to the third-party channel return code |
| ExtraJson | string | Extended fields (in JSON format) containing additional information for certain channels. |
| Parameters | Type | Description |
|---|---|---|
| method_id | int32_t | Callback method ID, see MethodID. |
| ret_code | int32_t | SDK return code For more information, see Client Error Codes. |
| ret_msg | std::string | Description of the information corresponding to the SDK return code. |
| third_code | int32_t | Return Code of Third-Party Channel Default is 0. When an error occurs in a third-party channel, it returns the corresponding MSDK or Player Network SDK third-party channel error code. |
| third_msg | std::string | Description corresponding to the third-party channel return code |
| extra_json | std::string | Extended fields (in JSON format) containing additional information for certain channels. |