Add custom report content (SetSessionExtraParam) [Player Network SDK only]
[Player Network SDK Only] Scene marker MarkSessionLoad for adding custom reporting content.
Supported platforms
- Unity
- Unreal Engine
Supports
Android, iOS, Windows platform.Supports
Android, iOS, Windows platform.Function Definition
- Unity
- Unreal Engine
void SetSessionExtraParam(string extra_json)
static void SetSessionExtraParam(const std::string &extra_json);
Input Parameters
- Unity
- Unreal Engine
| Parameters | Type | Description |
|---|---|---|
| extra_json | string | JSON format string |
| Parameters | Type | Description |
|---|---|---|
| extra_json | std::string | JSON format string |
Code Example
- Unity
- Unreal Engine
UnionAdapterAPI.GetReportService().SetSessionExtraParam("{\"Session\":\"Session1\"}");
GUA_NAMESPACE::GUAReportService::SetSessionExtraParam("{\"Session\":\"Session1\"}");