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Hot Update Integration

Introduction to Hot Update

LIPASS includes a cross-engine hot update framework, supporting Unity and Unreal, mainly solving the issue of LIPASS content updates after the game goes live. Once the hot update is released, the game doesn't need to be repackaged, simply restarting will update the LIPASS content.

Hot Update Process

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The Unity engine is closed-source. The game project team only needs to initialize LIPASS according to the format required by the LIPASS team and provide the corresponding game package, after which the LIPASS team will handle the hot update package creation and validation process.