Player Network SDK Integration Overview
This document categorizes the Player Network SDK integration guidance by platform and game engine, making it easier for you to quickly integrate the appropriate SDK.
Player Network SDK is used to enable all Player Network services and features, including LI PASS, authentication, social, player engagement, and more.For more information about these services and features, please refer to the corresponding documentation.
To directly integrate with backend API, refer to HTTP API Reference.
You can check the detailed integration steps in the table below:
| Game Engine | SDK |
|---|---|
| Unity | Player Network SDK Integration - Unity |
| Unreal Engine | Player Network SDK Integration - UE |