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Get encrypted login information (GetAuthEncryptData)

Windows
If you are using the Unity engine, please see Unity SDK's GetAuthEncryptData.

This interface is designed for games using a launcher. The launcher obtains login data through this interface and passes it to the game.

Function Definition

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static FString GetAuthEncryptData();

Code example

auto authData = UINTLSDKAPI::GetAuthEncryptData();

Return Value

Returns login information when the player logs in, otherwise returns an empty string.