Get encrypted login information (GetAuthEncryptData)
This interface is designed for games using a launcher. The launcher obtains login data through this interface and passes it to the game.
Function Definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static FString GetAuthEncryptData();
Code example
auto authData = UINTLSDKAPI::GetAuthEncryptData();
Return Value
Returns login information when the player logs in, otherwise returns an empty string.