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Get encrypted login information (GetAuthEncryptData)

PC

If you are using the Unity engine, see GetAuthEncryptData in the Unity SDK.

This interface is designed for games using a launcher. The launcher obtains login data through this interface and passes it to the game.

Function definition​

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static FString GetAuthEncryptData();

Code example​

auto authData = UINTLSDKAPI::GetAuthEncryptData();

Return Value​

Returns login information when the player logs in, otherwise returns an empty string.