Asynchronous Alien Screen Information Reading (LoadCutoutData)
Android
If you are using Unreal Engine, see LoadCutoutData in Unreal Engine SDK.
info
This interface is only for Android devices, and is an asynchronous call.
info
When the screen rotates, it is necessary to reacquire information about the rotated alien screen.
Function definition
public static void LoadCutoutData();
Callback processing
The callback processing interface is CutoutInfoObserver.
The callback data structure is CutoutInfoResult.
The callback ID is INTL_CUTOUT_INFO.
Sample Code
INTLAPI.LoadCutoutData();