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Asynchronous Alien Screen Information Reading (LoadCutoutData)

Android

If you are using Unreal Engine, see LoadCutoutData in Unreal Engine SDK.

info

This interface is only for Android devices, and is an asynchronous call.

info

When the screen rotates, it is necessary to reacquire information about the rotated alien screen.

Function definition​

public static void LoadCutoutData();

Callback processing​

The callback processing interface is CutoutInfoObserver.
The callback data structure is CutoutInfoResult.

The callback ID is INTL_CUTOUT_INFO.

Sample Code​

INTLAPI.LoadCutoutData();