Skip to main content

Bind with Logged-in Channel

AndroidiOSWindows
If you are using the Unity engine, see Unity SDK's BuildMapWithLoggedinChannel.

Invoke this method to build a mapping with the logged-in channel.

Function Definition

UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
static bool BuildMapWithLoggedinChannel();

Observers

The callback interface is AuthResultObserver.The callback data structure is AuthResult.

The callback ID is kMethodIDAuthLoginWithMappedChannel.

Code sample

UINTLSDKAPI::BuildMapWithLoggedinChannel();