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Bind with Logged-in Channel

Windows
If you are using the Unreal Engine, please refer to Unreal Engine SDK's BuildMapWithLoggedinChannel here.

Invoke this method to build a mapping with the logged-in channel.

Function Definition

public static void BuildMapWithLoggedinChannel();

Observers

The callback processing interface is AuthResultObserver.The callback data structure is AuthResult.

Callback ID is INTL_AUTH_LOGIN_WITH_MAPPED_CHANNEL.

Code sample

INTLAPI.BuildMapWithLoggedinChannel();