Bind with Logged-in Channel
Windows
If you are using the Unreal Engine, please refer to Unreal Engine SDK's BuildMapWithLoggedinChannel here.
If you are using the Unreal Engine, please refer to Unreal Engine SDK's BuildMapWithLoggedinChannel here.
Invoke this method to build a mapping with the logged-in channel.
Function Definition
public static void BuildMapWithLoggedinChannel();
Observers
The callback processing interface is AuthResultObserver.The callback data structure is AuthResult.
Callback ID is INTL_AUTH_LOGIN_WITH_MAPPED_CHANNEL.
Code sample
INTLAPI.BuildMapWithLoggedinChannel();