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Bind with Logged-in Channel

PC

If you are using Unreal Engine, see BuildMapWithLoggedinChannel in the Unreal Engine SDK.

Invoke this method to build a mapping with the logged-in channel.

Function definition​

public static void BuildMapWithLoggedinChannel();

Observers​

The callback processing interface is AuthResultObserver.The callback data structure is AuthResult.

Callback ID is INTL_AUTH_LOGIN_WITH_MAPPED_CHANNEL.

Code sample​

INTLAPI.BuildMapWithLoggedinChannel();