Bind with Logged-in Channel
PC
If you are using Unreal Engine, see BuildMapWithLoggedinChannel in the Unreal Engine SDK.
Invoke this method to build a mapping with the logged-in channel.
Function definition
public static void BuildMapWithLoggedinChannel();
Observers
The callback processing interface is AuthResultObserver.The callback data structure is AuthResult.
Callback ID is INTL_AUTH_LOGIN_WITH_MAPPED_CHANNEL.
Code sample
INTLAPI.BuildMapWithLoggedinChannel();