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Modify Data Protection Acceptance

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If you're using Unreal Engine, see the ModifyDataProtectionAcceptance for Unreal Engine SDK.

Modify Player Network SDK user data protection information.

note

Before access, please first contact Player Network Assistant.

Function Definition

public static void ModifyDataProtectionAcceptance(string tos_ver, string pp_ver);

Input Parameters

ParametersTypeExplanation
tos_verStringTerms of Service version number
pp_verstringPrivacy Policy version number

Observers

The callback handler interface is AuthAccountResultObserver.The callback data structure is AccountResult.

The callback ID is INTL_AUTH_MODIFY_DATA_PROTECTION_ACCEPTANCE.

Code sample

INTLAPI.ModifyDataProtectionAcceptance("0.1", "0.1");