Configure TikTok login
Do not integrate on your own. The TikTok channel requires formal cooperation with TikTok before you can register an application and obtain the configuration required for integration. If you need to integrate, please consult your business contact first.
Player Network assigns a channel ID of 43 to the TikTok login, and the channel definition is INTLChannel.TikTok in the Unity Engine and EINTLLoginChannel::kChannelTikTok in the Unreal Engine. Player Network supports TikTok login on the following platforms:
Player Network surfaces TikTok capabilities through a single integration. Instead of adding or initializing the native TikTok SDK directly, your game integrates through the Player Network SDK, which bundles the channel implementation and exposes cross-platform APIs for Unity and Unreal Engine.
Supported capabilities
The Player Network TikTok surface supports the following client-facing capabilities on iOS and Android:
| Capability | Description |
|---|---|
| TikTok Login and account binding | Authenticate players with TikTok and bind the TikTok identity to a Player Network account. |
| TikTok content sharing | Share images and videos to TikTok from the game client. |
| AppLog | Report events such as install, launch, register, login, and custom events. See AppLog. |
| TikTok Reward Account Binding | Bind a TikTok reward account so that players can receive rewards from TikTok campaigns. See TikTok Reward Account Binding. |
What is not exposed on the client
The following TikTok features are not exposed through the current Player Network client API, even though some of the underlying scopes may be requested automatically during authorization:
- Display API
- Video-list APIs
- Client-side entitlement retrieval
If your use case depends on these features, contact your Player Network business representative.